All existing dark spells take up one housing space in the spell storage, whereas elixir spells take two spaces. The total spell storage capacity is shared between the Spell Factory and the Dark Spell Factory. The Dark Spell Factory adds one spell storage capacity to the total spell storage capacity.
Saturday, November 28, 2015
Clash of Clans: Dark Spell Factory
All existing dark spells take up one housing space in the spell storage, whereas elixir spells take two spaces. The total spell storage capacity is shared between the Spell Factory and the Dark Spell Factory. The Dark Spell Factory adds one spell storage capacity to the total spell storage capacity.
Sunday, November 22, 2015
Clash of Clans: Spell Factory
The Spell Factory allows the player to create spells using Elixir. There are currently 5 permanently in-the-game spells: the Lightning Spell, Healing Spell, Rage Spell, Jump Spell and the Freeze Spell. There was one limited edition holiday-themed spell called the Santa's Surprise that was released around Christmas 2012.
The Spell Factory takes up a 3x3 space. The spells themselves can be used in battle by selecting a previously created spell and clicking on the enemy's village. The spell can be placed anywhere, bypassing walls or buildings, and it cannot be destroyed by any defenses. Although multiple instances of a single spell may be created (up to the maximum 5 a maxed Spell Factory can hold), each spell instance can only be used once. Once you have used a spell, you must create it again in order to use it in your next battle.
You will not lose your spells if your Spell Factory is destroyed during the defense of your village, nor will its destruction disrupt or pause spell creation in any way. If you upgrade the Spell Factory while it is creating a spell, the spell continues building during the upgrade, and will be available as soon as the upgrade completes. It is not possible to start building new spells during the upgrade. If you have any spells already created when you start the upgrade, you will be able to use these in a raid.
You can speed up the creation of spells with gems and there is also an ability to boost spell production for 2 hours. The boost option costs 10 Gems and will increase the speed of the boosted Spell Factory by a factor of four. Note: The boost timer will continue to count down even if you aren't creating spells, so don't boost your Spell Factory until you are ready to use it. When you click to boost the Spell Factory a clock appears for a few seconds.
Friday, November 20, 2015
Clash of Clans: Laboratory
The Laboratory is the facility where you go to upgrade your Troops and Spells. For a single research fee of Elixir or Dark Elixir, a chosen unit's health, damage and cost will increase by a small amount. If you decide to upgrade your Laboratory while there's a research going on, it will continue the research progression. If you happen to be logged on when the lab upgrade completes, it may appear that the upgrade picks up where it left off. Log out and back on to see your troop upgrade progress reach its proper progress level.
You cannot cancel the research while it is in progress, but you can immediately complete the upgrade (usually for a rather substantial amount of Gems).Laboratories emit a purple (level 1-6), blue (level 7) or red (level 8) glow from the entrances when upgrading troops or spells.
You do not need an available builder to upgrade troops or spells. Different levels of Troops will receive graphical changes. However, when you are upgrading a troop, the laboratory interface doesn't show what it looks like after the upgrade.
Thursday, November 19, 2015
Clash of Clans: Dark Barracks
Dark Barracks allow you to train Dark Elixir Troops using Dark Elixir. These troops will be stationed in Army Camps. Dark Barracks are unable to function while being upgraded, considerably increasing the time it takes to train your armies; this should be taken into consideration when deciding to upgrade a Dark Barracks. Any Troops that are queued up inside will start training when the upgrade has been finished.
Once you have queued Troops in your Dark Barracks, you can instantly complete their training with Gems; the amount required is directly proportional to the amount of time remaining to finish training normally.
There is also an option to boost Troop production for 2 hours. The boost option costs 10 Gems and will increase the training speed of the boosted Dark Barracks by a factor of 4.
The boost timer will continue to count down even if you aren't making troops, so don't boost your Dark Barracks until you are ready to use it. When you click to boost the Dark Barracks a clock appears for a few seconds. Similar to the normal Barracks, Troops may be removed from the Dark Barracks training queue at no penalty; 100% of the Dark Elixir cost will be refunded to you.
You may queue more Troops than your Army Camps can hold. This is useful for two reasons:
You may queue Troops prior to engaging in combat (either single-player or multiplayer). Your Dark Barracks will begin creating Troops proportional to the amount of time you spent from when you start searching for opponent to completing an attack, significantly reducing your downtime between battles
You may queue Troops to 'hide' Dark Elixir while you are offline, as long as your Army Camps are full. Currently up to at least 5,030 Dark Elixir can be hidden in this fashion (seven level 2 Witches and one level 5 Hog Rider in each of the two level 6 Dark Barracks). When you return you simply un-queue all of your Dark Barracks to reclaim your hidden Dark Elixir.
A Dark Barracks will maintain its queue if destroyed by enemy Troops, and will even continue to produce new units if your Army Camps have sufficient space.
The Dark Barracks is the only Barracks in which you are allowed to create Dark Elixir Troops.
Tuesday, November 17, 2015
Clash of Clans: Army Camps
The Army Camp takes up a 5x5 space, making it the largest structure in the game. They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times. Unlike Clan Castle troops, troops stationed in the Army Camp do not defend your village during siege. In fact, they do not appear on the attacker's map at all (all Army Camps, full or not, appear empty to an attacker).
Prior to the Halloween 2012 update, troops would die/disappear if their Army Camp was destroyed in a raid. In the update, troops were allowed to remain even if their camp was destroyed. Due to widespread player support towards keeping this feature, Supercell made it permanent. As a result, troops stationed in Army Camps are no longer at risk if their camp is destroyed by an attacker.
The Army Camp is where your troops go when they're done training. Most troops will take up more than one space (Barbarians, Archers, and Goblins do only take up one space though). Upgrading and building more Army Camps allow more troops to be stored, allowing higher chances of victory in raids.
The maximum amount of housing space you can have for your Troops is 240 (4 Army Camps x 60 spaces). This increases to 275 if you include the extra 35 in a fully upgraded Clan Castle.
The Barbarian King does not take up space in the Army Camps; neither does the Archer Queen. Both Heroes either patrol the village or sleep on their own Altar.
You should not surround your Army Camps with Walls, as they do not need protecting. Also, the Army Camps occupy a lot of space (5 x 5). More walls are needed to contain them when the extra walls can be used to surround defensive buildings that are already inside the wall, strengthening the defense.
It is always preferable to initially build all available Army Camps, and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the camp only gains 5 more housing space and it costs more elixir the more you upgrade. The next level is at least 2.5 times more expensive than the one before it.
Army Camps have a unique hitbox, unlike other Buildings. That means that attacking Troops will have to walk right to the center where the campfire is located in order to attack the Army Camp. The Army Camps can still hold troops while they are upgrading. Clan Castle troops do not go into the Army Camp when donated and do not take housing space in the Army Camp.If you look closely, you can see reactions from some Troops when you tap on the Army Camp. After the Christmas 2014 update the Army Camp's hitpoints has been significantly reduced on all levels.
Focus on Dark Elixir
Once you reach Town Hall 7 and beyond, your limiting resource will always be Dark Elixir. Through normal play, you typically will max out all gold and elixir-based upgrades long before you acquire enough Dark Elixir to max out your heroes and Dark Barracks troop upgrades. As a result, you need to place a priority on Dark Elixir above all other resources, saving your spells and hero units for when you stand to gain a large chunk of Dark Elixir.
Monday, November 16, 2015
Put the Clan Castle in the Center of Your Base
The Clan Castle is perhaps the best defensive structures in Clash of Clans, but only if you place it in the center of your base. The way the structure works is that when enemy units enter the Clan Castle's range (it has a very long range), the units will pour out of the Clan Castle and attack the enemy's attacking units. Note that your Clan Castle troops arc capable of hopping over your own walls.
If you place the Clan Castle outside of your base, the enemy can simply lure away the units inside the Clan Castle and easily kill them out of range of your towers. If you keep the Clan Castle inside your base, the enemy will have to take damage from both your Clan Castle units as well as your defensive structures in order to take out your base.
Generally, it is best to ask for Archers to keep in your Town Hall for defensive purposes. This works very well because Archers will often shoot at melee units from behind your walls, allowing them to shoot down Giants and Barbarians without taking damage. Very high level players may choose different units, such as Dragons or Golems, but this requires a clan where members will donate these tioops.
Note that this tip really only applies to players at Town Hall 7 or above. At earlier Town Mali levels, you do not have enough buildings to actually prevent the enemy from luring out units in your Clan Castle. Town Hall 7 units can still be lured, but it is tougher. At Town Hall 8 and up the enemy will have to destroy some buildings or a decent number of units to force troops out of your Clan Castle.
Start Matchmaking Early
When you first start playing Clash of Clans, you get a three-day shield. However, thanks to the previously-mentioned Loot Penalty, very few players will want to attack you even if you drop your shield. As a result, you can start matchmaking right away when you need resources with no fear of reprisal. You can skip around and look for a base with exposed resource collectors and use a handful of Barbarians. Goblins, or Archers to attack them.
Even if you do get attacked, low-level Town Hall players have very little to lose. You will only lose a tiny bit of resources that can be more than made up for with a single attack.
When farming either resources or trophies, you should always be skipping around with the "next” button in order to find the perfect base to attack. It only costs a tiny bit of gold to jump to the next base, so make sure you have a good base before you spend all your units attacking one. Also, be careful never to spend every last bit of gold you have on an upgrade - you need to save some gold in order to be able to use the "next” ability to continue farming!
Saturday, November 14, 2015
Slowly Upgrade Your Town Hall
The Town Hall "loot penally” is one of the most important things to know about in Clash of Clans, yet it is not a publicly advertised feature in the game. It is not even mentioned during the tutorial or anywhere in the game, yet it is extremely important to how the game plays out.
This penalty reduces the amount of loot you can get from enemies if your Town Hall is a higher level than your opponent's Town Hall. If your Town Hall is one level higher than your enemy's, you will only be able to steal 90'S of the normal amount available for loot. If your Town Hall is two levels higher, you will only be able to steal 50‘S of the loot. For three levels, only 25%, and lor 4 levels or more, only 5% of the total available loot. The penalty is reflected in "Loot Available” - you do not have to do any calculations on your own.
As a result, we recommend getting up to Town Hall level 4 and then sitting in this range while you max out your defensive structures, your army camps, and your research. You can even max out your walls for extra credit before moving on to Town Hall 5. Repeat this process for every level.
Clash of Clans: Clan War Strategy
Clan war strategy determines whether we win glory and loot or fall as flat as a pancake below the stove.
Beyond communication, the aspiration of all clan warriors is: attack the most-difficult base you can three-star. By attacking a base you can three-star, you will make sure the clan benefits from your attacks (i.e. you put points on the board, and no one needs to clean up your mess).
By attacking the most-difficult base in that range, you will do your best not to steal targets from lower-level clan members.
Our most strong and fearsome warriors (top five or so) have a special responsibility, because they can attack bases that no one else can. Top warriors often wait until late in the war to see where their powerful attacks are most needed. (And when they attack an enemy fortress, they are not necessarily aiming for three stars.)
Finally, make sure you are familiar with the Clan's basic war rules !
Clash of Clans: Army Buildings
Army structures are buildings that are used to execute attacks on other players. There are many different buildings in this category. For example, a Barracks is a structure that trains troops that you’ll deploy when executing an attack. And then you can find Army Camp, Dark Barracks, Laboratory, Spell Factory, Dark Spell Factory, Barbarian King Altar and Archer Queen Altar. They are also an Army Structures.
To find out what army structures are available to you, touch the shop icon located in the bottom right corner of the screen and select, “Army.” You need both elixir and dark elixir to construct and upgrade Army structures, so make sure you collect enough to build your army.
Friday, November 13, 2015
Clash of Clans: Clan War Basic
After each two-day war, the clan with the most stars wins. Stars on the easy bases count the same as stars on hard bases toward the team total.
Each participant receives a loot bonus for any base successfully defeated. One-star, two-star, and three-star attacks return the same loot bonus. The winning team receives a full bonus. The losing team receives only 20% of the advertised bonus (40% for a tie).
Each participant has two attacks. You may only attack the same base once, but the clan may launch any number of attacks against the same base.
Clans wage wars in multiples of five. (E.g. 30 vs. 30; 15 vs. 15). If the clan membership is not a multiple of five, then only the top members — based on trophy count — will participate. (E.g. if a clan has 38 members, then only the top 35 will go to war.)
Thursday, November 12, 2015
Clash of Clans: Troops
Troops are used against either the goblins on the campaign map, or other players in order to win Trophies and loot Gold and Elixir - this is called raiding. Troops are created in Barracks and are stored in Army Camps. Currently, there are sixteen different types of normal troops, ten of which require Elixir and are trained in the normal Barracks; the other six require Dark Elixir and are trained in the Dark Barracks. There are two Hero troops as well.
Players should note that troops can be upgraded in the Laboratory. Tier 1, Tier 2 and Dark Elixir Troops receive a major graphic change at level 3, and another at both levels 5 and 6, if applicable. Tier 3 troops receive graphic changes with all upgrades. As troops are upgraded they become more powerful, but also cost more Elixir (or Dark Elixir) to train.
- Tier 1 troops (Barbarians, Archers and Goblins) are very powerful when swarming in hordes. However, this makes them very vulnerable to Wizard Towers and Mortars.
- Tier 2 troops (Giants, Wall Breakers, Balloons and Wizards) are more powerful than Tier 1 but not as powerful as Tier 3. Many of them have specialized targets.
- Tier 3 troops (Healers, Dragons and P.E.K.K.As) are extremely powerful and are a valuable part of a very powerful army, being able to to overwhelm defenses easily. However, they are extremely expensive in terms of Elixir cost.
- Dark Elixir Troops (Minions, Hog Riders, Valkyries, Golems, Witches and Lava Hounds) are troops that fill specific niches that the regular troops do not, like inexpensive flying troops, wall avoidance, powerful ground-based splash damage and massive health. They are not necessarily more powerful than their Elixir-based counterparts, but can be used in very effective ways if deployed properly.
- Heroes (Barbarian King and Archer Queen) are immortal troops that are summoned via a permanent altar rather than trained in a Barracks. They are the most powerful troops in the game, but each player may only have one of each type. Although they cannot die in battle, they can be defeated and must rest for a period of time if they take damage.
- Spells are created in the Spell Factory. Upgrade your Spell Factory to get more spells and to be able to hold more spells. You can also research spells in the Laboratory to make them more powerful.
Wednesday, November 11, 2015
Clash of Clans: Barracks
The Barracks allow you to train troops to attack your enemies. Barracks units cost elixir to produce and vary drastically in strength. As a general rule, the units that cost the most elixir and time to produce tend to be the most powerful based on their supply cost. However, the extra elixir cost and time equirements for these expensive units offsets their increase in strength. When farming, generally it is best to stick to the cheaper units to save on elixir costs and training time. Upgrade the Barracks to unlock advanced units that can win epic battles.
Tuesday, November 10, 2015
Clash of Clans: Base Setup
Basically there are two kinds of base in coc. War base and farming base. War base used during any war and farming base used in everyday life. The difference is as follows.
War base was essentially designed to be strong to secure the townhall from being raid by an opponent. While Farming base used to protect Gold and Elixir Storage so that they can not be captured by the enemy. Usually the farming base letting townhall destroyed in order to obtain Shield (security) for 12 hours.
Usually players who wish to pursue tropy in coc will only destroy your townhall and leave. When destroying townhall they usually use the minimum forces they have. If they have destroyed the townhall and we get the shield, then our loot will be abundant and safe from the loot hunter which is usually brings heavy forces. We will be secured from the raid of loot hunter for 12 hours.
Clash of Clans: Spells
Spells are created in the Spell Factory. Upgrade your Spell Factory to get more spells and to be able to hold more spells. You can also research spells in the Laboratory to make them more powerful.
Spells are way more than just an enhancement for your attack – they are essential. You have to know when you have to use what Spell in combination with your troops to make a victory happen or otherwise just waste your Elixir for some colorful graphic effects.
Monday, November 9, 2015
Clash of Clans: Other Buildings
These buildings are those that are neither offensive, defensive, or resource-giving. However, they are just as critically important. The Town Hall, for instance, is the heart of the village and regulates what buildings you can have, how many of them you can have, and how far you can upgrade them. The Clan Castle, on the other hand lets you connect with other players in a clan. Decorations are there to decorate your village. Obstacles are trees and rocks which can be found in your village. Clearing them will sometimes gives you Gems.
Clash of Clans: Resource Buildings
Resources are the currencies used to purchase and upgrade assets. The game has four different resources; gold, elixir, dark elixir, and gems.
Gold, elixir and dark elixir all have buildings that are used for storing and generating them.
Gold Gold
Gold is a resource that is dug up by gold mines. Once collected it is stored in your gold storages. The amount of gold you have is displayed at the top right side of the screen. Gold is used to build and upgrade defensive buildings, traps, elixir collectors, elixir storages and walls. It is also used to place national flag decorations.
Elixir Elixir
Elixir is a resource that is collected by elixir collectors. Once collected it is stored in your elixir storages. The amount of elixir you have is displayed at the top right side of the screen under gold. Elixir is used for purchasing and upgrading troops, army buildings, dark elixir storages, dark elixir drills, gold mines and gold storages. It is also used to place many decorations.
Dark elixir Dark Elixir
Dark Elixir is a resource that is collected by dark elixir drills. Once collected it is stored in your dark elixir storage. The amount of dark elixir you have is displayed at the top right side of the screen under elixir. Dark elixir is used for purchasing and upgrading hero class troops, as well as training and upgrading dark elixir troops.
Gem Gems
Gems are a resource primarily gained through in app purchase (IAP). There are other ways to obtain gems, although these methods are rather slow in comparison to purchasing them in the Shop. Small numbers of gems can be obtained by clearing rocks and trees from your village, but this is random and rate of respawn of trees and bushes is quite low. Completing achievements also awards gems. In addition, the top players in the top three clans receive gems from the weekly tournament. Lastly, Supercell occasionally holds competitions on their Facebook page for which they award gems to the winners.
Gems can be used to purchase gold, elixir, dark elixir and builder's huts. They can also be used to speed up upgrades, gold/elixir collection and to finish troop training.
Generally it's a good idea to save your gems for builders huts, as having more builders drastically increases the speed at which you can upgrade your village.
Saturday, November 7, 2015
Clash of Clans: Defensive Buildings
In Clash of Clans, having a strong defense is as important as having a capable offense. In many ways, defense is even more important.
Defenses serve to safeguard trophies and protect resources from enemy troops. Each defense has its own strengths and weaknesses, and its location in your village should reflect that. For instance, the powerful Mortar is slow-firing, but deals incredible splash damage to ground troops. A downside is that it can't attack troops within four tiles of itself (or air troops at all) - so it should be placed in the center of your village with adequate protection from Air Defenses. On the other hand, Cannons and
Archer Towers deal lesser amounts of damage to groups (as they can target and hit only one unit at a time) but attack quicker and work as an effective first line of defense. The Wizard Tower deals incredible splash damage to both ground and air units, but has a relatively short range.
Friday, November 6, 2015
Clash of Clans: Game Basics
Clash of Clans is a renowned game from a Finland-based video game company Supercell, which has risen to prominence with the release of this game. Released on the 2nd of August, 2012 on the iOS platform, this game has been on the top download charts ever since.
The game is available as a free app on iTunes, but the makers also introduced a feature where players were charged money to advance further in the game. This feature skyrocketed the company’s profits and made the game one of the most popular apps on the iOS platform. Users of the Apple products are in love with this game.
The Story
Clash of Clans is an online multiplayer game from the Strategy genre, where every player has a village to build. The in-game currency is in the form of gold, elixir and dark elixir, and each player is given 500 gems in the beginning, from which they have to construct buildings, hire troops and train them for attack and defense. More gems can either be bought by paying at the iTunes store, or by completing the tasks given in the game.
Buildings and troops can be upgraded as the player progresses in the game. The main objective is to spruce up your village and go to war with other players to destroy their village. When you manage to do so, you obtain the loot from their village which can be used to upgrade yours.
The game has an interesting edge to it. Every village has the ruins of a Clan Castle, which needs to be rebuilt at some point in the game. This feature is only applicable for multiplayer campaigns. When the castle is rebuilt, a player can join a clan with other players and share troops with one another. The game also has a chat feature which allows players to interact with each other during play.
Thursday, November 5, 2015
Easy Ways to Play Clash of Clans
Save gems
Gems in COC is very useful, you can speed up the process (make the building, preparing forces, etc). Becouse accelerate the process, this gem is really tempting. The longer you play, the more resources needed and the time of construction will increase. Do not let you be tempted. Save gems until really needed. We recommend using Gems to make the building with a limited time availability. In essence, play patiently, do not waste your Gem just to speed up the process. If you are tired of waiting, play some kind of game. For example, Candy Crush Saga, Tapped Out, Samurai Siege, or Total Conquest...
Attack if forces / troops already ready
The way you build cities depends on your personality. Are you the one concerned with the defense and the magnitude of the city? Or you are an aggressive type who prefers to act offensively than sitting and swinging leg think about how you make your city safer, beautiful, and large? Hmmm .... Whatever your personality, one thing you must remember, strike with the right type of forces to get the resource is faster than building a high-level mines and produces gold and elixir.
Building a city defense (defense base)
Your city defence depending on how you place the building and build a wall around it. That means you must put your Gold and elixir storage (storage of gold and elixir) in your city. So, if you're in an attack, they're still able to survive.
Build alliances with other players (Clan Castle)
When you have a good level of town, and you've completed the single player level, rebuild your castle, it's time to join with other players. Not only as you will have a lot of friends (and enemies), but the relationship with the other players will get a lot of advantages. All you have to do is not only expect assistance, but you also have to help other players. You will be part of a team. Do not hesitate to ask for advice from other players. Most are in English, so this is also a good opportunity to practice English.
Select a city to be attacked
If the troops or forces are ready, soon you will have to attack other cities. It is always challenging. But you should consider about opponent defences, so that your spending to build troops are not useless and produce resource and trophy to the maximum.
Clash of Clans Introduction
Clash of Clans is a 2012 freemium mobile MMO strategy video game developed and published by Supercell, a video game company based in Helsinki, Finland.
The game was released for iOS platforms on August 2, 2012. For Android, it soft-launched in Canada and Finland on September 30, 2013. On October 7, 2013, it was released on Google Play internationally.
Gameplay
Clash of Clans is an online multiplayer game in which players build a community, train troops, and attack other players to earn gold and elixir, which can then be used to build defenses so as to protect the player against other players attacking them. The game also features a pseudo-single player campaign in which the player must attack a series of progressively more heavily-fortified goblin villages.
Troops
Troops are divided into Tier 1, Tier 2, Tier 3, Dark Elixir Troops, and Heroes.
- Tier #1 - Consists of Barbarians, Archers, and Goblins.
- Tier #2 - Consists of Giants, Wall Breakers (skeletons that carry bombs), Balloons (Wall Breakers in hot air balloons that drop bombs), and Wizards.
- Tier #3 - Consists of Dragons, Healers, and P.E.K.K.A.s (a race heavily-armored sword wielding mechas).
- Dark Elixir Troops - Consists of Minions (which resemble flying imps), Hog Riders, Valkyries, Golems, Witches and Lava Hounds.
- Heroes - Consists of the Barbarian King and the Archer Queen. Heroes are immortal and can only be trained once. They are summoned by an altar rather than being trained in the barracks like the other troops.
Buildings
To earn and store gold and elixir, players must build gold mines and gold storage and elixir collectors and elixir storage, respectively. Elixir is used to train new troops, carry out research in the laboratory to upgrade troops and to build certain buildings. Gold is used to build defensive buildings and to upgrade the town hall, which allows access to more buildings and higher levels for existing buildings.
There are a number of buildings available to the player to defend their community, including cannons, mortars, bombs, archer towers, and wizard towers. Players can also build walls, which can be upgraded as they increase in level.
Clan wars
A major component of the gameplay of Clash of Clans is clans facing off against one another. Clan leaders and co-leaders can begin wars against other clans. Each clan is then given one "preparation day" and one "war day." When a player attacks a member of the opposing clan, they receive stars based upon the amount of destruction they cause to the opponent's community. Each player is limited to two attacks per war, and the team with the most stars at the end of the war day is declared victorious, with players receiving bonus war loot if he/she use their attacks in the war and a one more war win record in the clan description.
Gems
Aside from gold and elixir, the game also uses gems as a currency. Gems can be awarded for reaching certain milestones and completing certain achievements, but the main way to acquire gems is to purchase them using real world money. Gems can be used to speed up every aspect of the game; from construction time, to troop training to lab research. They can also be used to purchase more gold and elixir.
Critical reception
Clash of Clans has received generally positive reviews. The iOS version holds an aggregate score of 74 out of 100 on Metacritic, and 80.00% on GameRankings.
Gamezebo's Leif Johnson was impressed, scoring the game 4.5 out of 5. Although he felt the gameplay was heavily skewed to encourage the player to purchase gems, he praised the addition of a single-player campaign. He concluded that "Clash of Clans is a simple game, but that's more of a strength than a weakness. It's simple enough to provide quick, painless matches on an iPhone in an idle moment, and there are enough different units to choose from in the battle mode to make playing against other players endlessly rewarding. Best of all, the option to fight against NPC goblins gives Clash of Clans a small edge over similar strategy games that rely almost entirely on player-versus-player combat."
Pocket Gamer's Peter Willington was equally impressed, scoring the game 9 out of 10 and giving it a "Gold Award". Reviewing the game several months after it was released for iOS devices, Willington praised the game for requiring real strategy to play. He wrote that the gameplay was built on the progression of "requiring more and more sophisticated units, asking you to strategise and really think about which elements you should focus on building within your camp." He concluded that "Clash of Clans is a superb game, freemium or otherwise, with more nuance than most give it credit for. That's why it's passed the test of time since its launch and still has an active community devotedly constructing elaborate fortresses in the hope of becoming invincible."
148App's Rob Rich scored the game 3.5 out of 5, writing "It's great to play an online freemium game that doesn't shy away from the single-player experience but also offers up some honest-to-goodness direct interaction, which is a very rare combination these days. It probably won't warm the hearts of any haters out there, but it does give genre fans something with a bit more action and strategy than they might be used to."
Modojo's John Bedford was less impressed, scoring the game 3 out of 5. He was critical of freemium gaming in general, writing "The novelty hasn't just worn off this particular style of greedy gaming, it's shriveled up and condensed itself into an infinitely dense singularity of self-loathing." Of the game itself, he concluded "This is a game that follows in the footsteps of no small number of titles that have made feverish demands on our wallets in exchange for just a slightly thicker slice of the gameplay. It's possible you have an unending appetite for these micromanagement titles, in which case we recommend getting heartily stuck into Supercell's latest game. While Clash of Clans brings something new to accompany its competent but unexceptional empire gameplay, for most of us it'll be a case of too little, too late."
Commercial reception
The game has been very successful for Supercell. As of April 2013, Supercell had only two games on the App Store, Clash of Clans and Hay Day, and had grossed $279 million. Daily revenue was at $2.4 million, with 8.5 million daily players, and Forbes projected a revenue of between $800 million and $1 billion by the end of 2013. They ultimately earned $892 million (compared to $101 million in 2012).
Clash of Clans became an App Store top 5 download between December 2012 and May 2013, and this success has been described as helping to usher in a new era in conjoint gaming on mobile devices. In 2013, Clash of Clans was the third highest game in revenue generated on the App Store and Google Play.
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